Search found 38 matches

by kaiser
Wed Oct 22, 2014 7:08 am
Forum: New features, changes and updates
Topic: Revamp for Marauding
Replies: 2
Views: 2877

Revamp for Marauding

Is any possibility to revamp this card (marauding) to increase the armory area and decrease the time duration for examples: Reduce 2 enemy buff Increase 1 own buff Time duration 4 Reduce 3 enemy buff Time duration 4 Reduce 1 enemy buff Increase 1 own buff Time duration 5 This is because the is no wa...
by kaiser
Wed Oct 22, 2014 6:54 am
Forum: How to play and advance
Topic: Post your Orc Warrior Decks
Replies: 7
Views: 10183

Re: Post your Orc Warrior Decks

Best option for any deck vs the AI will be something to drain EP, the system is not really smart when the capabilities to play cards is reduced, so set any combo to reduce the Energy Points and you will win for sure (reduce it to play one card to relents the AI or reduce to not play anything to crap...
by kaiser
Wed Oct 22, 2014 6:46 am
Forum: How to play and advance
Topic: Mythical Card Random Deck Percentage
Replies: 26
Views: 31374

Re: Mythical Card Random Deck Percentage

Your for your knowledge and for motivate you about the percents of drawing a mythical card. I got at least 2 of them from the random deck and I felt it as really easy to find them in one character in the second I found 3 and my last character I found 1.
So just keep going and don't despair :D
by kaiser
Sat Oct 18, 2014 7:05 am
Forum: New features, changes and updates
Topic: Excuse me sir, may I have back Rank Mode?
Replies: 18
Views: 19040

Re: Excuse me sir, may I have back Rank Mode?

And everybody will play with 10 cards enough for 2-3 of the most powerful combos and then either win or drop ... :) :shock: :shock: :shock: :shock: You will be the best Dev if you do that!!!! 10 cards until the end!! And all the others cards from random decks :twisted: :twisted: Most of people will...
by kaiser
Wed Oct 15, 2014 3:52 am
Forum: New features, changes and updates
Topic: Excuse me sir, may I have back Rank Mode?
Replies: 18
Views: 19040

Re: Excuse me sir, may I have back Rank Mode?

I believe that the best solution will be a mode where the calmness attribute for all the cards do not exist. That will be amazing, make any combo since the beginning or wait until the end will be a great "new breath" to the game. That's my idea, don't you think will be great, get out of the monotoni...
by kaiser
Mon Oct 13, 2014 3:50 pm
Forum: New features, changes and updates
Topic: Non-rated duel mode
Replies: 11
Views: 7132

Re: Non-rated duel mode

@Motylek Welcome to my life, lol. I just got like 5 disfavored matches since April, and 10 enemies not ranked (this is worse cause if you win do not give you any point, but if you lose it discount you points) and never complain about that. For me it's OK. But I agree about to have a mode like the ol...
by kaiser
Sun Oct 05, 2014 4:12 am
Forum: New features, changes and updates
Topic: Guilds and Conquer
Replies: 68
Views: 43208

Re: Guilds and Conquer

@1mb4k4: Understood :) but on that case a have 2 requests. First. Do you mind to restrict it above level 60 to avoid that guilds that have 1 user with multiaccounts? :x because the system pair with guys with low level and obviously they will not accept the challenges, so is for same time. Second. I ...
by kaiser
Sun Oct 05, 2014 4:00 am
Forum: New features, changes and updates
Topic: how is " slay the beast" reward calculated
Replies: 19
Views: 19390

Re: how is " slay the beast" reward calculated

Mine was between 6 and 8 as far as I remember, I used to try to do it longer but there are a lot of players that just get to kill it in the first 5 o 7 turns, so the turns I don't think should be an important fact. It is impossible do it with many players attacking at the same time :|
by kaiser
Sat Oct 04, 2014 5:44 am
Forum: New features, changes and updates
Topic: Guilds and Conquer
Replies: 68
Views: 43208

Re: Guilds and Conquer

Motylek I just have two words for you: Never Mind :| The only idea that have any sense in all the text you "apport" and I think is constructive is to block the conquer mode for high levels, that could help, thank you for that idea :idea: So if anyone have a CONSTRUCTIVE comment related with the idea...
by kaiser
Fri Oct 03, 2014 6:31 am
Forum: New features, changes and updates
Topic: Guilds and Conquer
Replies: 68
Views: 43208

Re: Guilds and Conquer

Hi everyone My concern with the conquer mode is related with the unfair paring of enemies, is any way to avoid that, for example: :!: Think in guild with 2 members: one is level 90 and the other player is level 10. We are going to call it guild A. :!: There is another for that have 5 players: first ...