Search found 38 matches

by kaiser
Fri Oct 03, 2014 5:28 am
Forum: New features, changes and updates
Topic: how is " slay the beast" reward calculated
Replies: 19
Views: 19391

Re: how is " slay the beast" reward calculated

Hi buddy I think I'll complain about that check this out, do you think you are not reward enough? :evil:

IMG_20141003_002533.jpg
IMG_20141003_002533.jpg (90.67 KiB) Viewed 8454 times
by kaiser
Tue Sep 23, 2014 10:05 am
Forum: New features, changes and updates
Topic: IMMOBILIZE CARD (Human rogue)
Replies: 26
Views: 14815

Re: IMMOBILIZE CARD (Human rogue)

To many complains about the poor human rogue. Just let them be :D Guys everyone is commenting since your perspectives and you are not being objectives. For example: Skill Hunter is defending the card because his main is a rogue. Motylek you are opposing because your main is a keeper. Kotori Arcadius...
by kaiser
Mon Sep 08, 2014 6:59 am
Forum: New features, changes and updates
Topic: IMMOBILIZE CARD (Human rogue)
Replies: 26
Views: 14815

Re: IMMOBILIZE CARD (Human rogue)

Agree with hunter, the immobilize card is not 2 turns combo, resistance skill is not helpfully and the card itself is good but not enough. I agree with the other that is really annoying just watch how the rogue set the cards and you cannot do anything but guys you need to learn when the rogue could ...
by kaiser
Mon Sep 08, 2014 6:40 am
Forum: New features, changes and updates
Topic: Are Orcs really that weak?
Replies: 11
Views: 8759

Re: Are Orcs really that weak?

Almost forgot it motylek I think you should update your information about regeneration skill for orc warrior, it is 11 at level 90 not 10 check it :arrow:
by kaiser
Mon Sep 08, 2014 6:33 am
Forum: New features, changes and updates
Topic: Are Orcs really that weak?
Replies: 11
Views: 8759

Re: Are Orcs really that weak?

Lol Motylek, I have no troubles to admit that I ignore the resistance skill in both heroes because for me that skill is not really helpfully not in my way of think. Your calc were perfect and your review was good. The reason I ignore the resistance is because resistance will be applied just in the c...
by kaiser
Tue Sep 02, 2014 6:50 am
Forum: New features, changes and updates
Topic: Honor Guidance nerf
Replies: 37
Views: 24976

Re: Honor Guidance nerf

Anyone told me the combos for block the entire deck that you are talking about? Imao that combos doesn't exist, you are mistaken the effect of the combos that could be compared to block the deck, but they are not blocking the deck directly. It is not the same in my perspective.
by kaiser
Tue Sep 02, 2014 6:42 am
Forum: New features, changes and updates
Topic: Guild treasure
Replies: 14
Views: 7461

Re: Guild treasure

Ayden I got a new for you, if you play the random deck you could get mythical cards without the game of luck, believe me I could promise you :)

I got at least 1 mythical in my low heroes without play the game of luck, is just that you need to be patient.
by kaiser
Tue Sep 02, 2014 6:26 am
Forum: New features, changes and updates
Topic: Are Orcs really that weak?
Replies: 11
Views: 8759

Re: Are Orcs really that weak?

So according too both Skill and you Molytek, to defeat a keeper both heroes in level 90 with all skills completed well be change roles? Orc should be waiting until their ran out of cards? Because let me remind you both that orcs just have a few combos that are available for stock them at the field b...
by kaiser
Mon Sep 01, 2014 5:25 am
Forum: New features, changes and updates
Topic: Are Orcs really that weak?
Replies: 11
Views: 8759

Re: Are Orcs really that weak?

Imao Orcs are not weak, if we talk just about the way to spend the stats points. But if we talk about skills they are weaker class. I cannot understand how I could defeat a elf keeper when they have the skill to reduce might and they can recover hp faster than the hits that an orc could do. For exam...
by kaiser
Fri Aug 22, 2014 8:03 am
Forum: New features, changes and updates
Topic: Guilds and Conquer
Replies: 68
Views: 43208

Re: Guilds and Conquer

Hi Eldhelm team Congratulations for this great game that you are developing, I'm glad to know that you are always open to new ideas an improvements based in ours experiences and reports. Following the topic I want to suggest some ideas for the conquer mode: 1. The first requisite to conquer an enemy...