Search found 153 matches

by Motylek
Fri Apr 17, 2015 6:08 am
Forum: New features, changes and updates
Topic: Maximum level must be more than 100 level!!!
Replies: 17
Views: 14310

Re: Maximum level must be more than 100 level!!!

Hello, I am against increasing level range and I stated my reasons in my previous post (http://eldhelm.essenceworks.com/forum/viewtopic.php?f=5&t=1167#p2379), so I will not repeat them again. In my opinion what will give more life to this game will be more playable cards/combo....decks are basically...
by Motylek
Sat Apr 04, 2015 8:06 am
Forum: New features, changes and updates
Topic: Dispel
Replies: 9
Views: 9003

Re: Dispel

I am sorry, but it is you who is wrong, because I clearly stated, that all mythical cards have EITHER more than 1 effect OR longer than 1 turn duration. There are mythical cards with only one effect (but with longer duration, Haunting Voices falls into this category) and there are also mythical card...
by Motylek
Fri Apr 03, 2015 1:50 pm
Forum: New features, changes and updates
Topic: Dispel
Replies: 9
Views: 9003

Re: Dispel

I do not think, that Dispel should be mythical card. It would hurt its purpose to be available as defense. If it should become mythical card, it should be more powerful than it is now. If you look at mythical cards, they all have either more than 1 effect (at example deal damage and decrease opponen...
by Motylek
Fri Apr 03, 2015 3:57 am
Forum: New features, changes and updates
Topic: Dispel
Replies: 9
Views: 9003

Re: Dispel

So I guess we agree now, that "Dispel" is fine as it is and only problem you have is "Dispel combo", right? "Dispel" should be unchanged and kept as it is no matter what, because it is the most effective single card defense in the game and I am 100% sure, that defense should not be weakened. You see...
by Motylek
Thu Apr 02, 2015 9:49 pm
Forum: New features, changes and updates
Topic: Dispel
Replies: 9
Views: 9003

Re: Dispel

Hello, This kind of matter was quite thoroughly discussed in this topic - http://eldhelm.essenceworks.com/forum/viewtopic.php?f=5&t=778 Dispel itself is defensive card and it is kind of nonsense to create defense against defense card. Putting any limitations on defensive card will lead to worse prob...
by Motylek
Wed Mar 25, 2015 8:30 pm
Forum: New features, changes and updates
Topic: Guild war - new game mode
Replies: 30
Views: 36840

Re: Guild war - new game mode

I think, it is great way to give "guild experience" to all guilds regardless if they can capture and hold province or not. Also it is good mechanism against "lucky prospectors", who have no intention to fight duels, but they declare attack on province against much stronger guild and then wait and ho...
by Motylek
Sat Mar 14, 2015 7:22 am
Forum: New features, changes and updates
Topic: Guild war - new game mode
Replies: 30
Views: 36840

Re: Guild war - new game mode

Hello Andrey, I think, that previously (before change), there was certain ratio amongst guilds, which were capable of conquer and hold provinces. Ratio between number of guild members and number of conquered provinces. With change, there is now required more guild members (which will share same amou...
by Motylek
Tue Mar 10, 2015 6:56 am
Forum: New features, changes and updates
Topic: Guild war - new game mode
Replies: 30
Views: 36840

Re: Guild war - new game mode

I think, that significance of reward is always connected with significance of action required to deserve reward. Thus it strongly depends on difficulty of waging guild wars and that is connected to way of pairing guilds against each other. If absolutely any guild could be paired with any other guild...
by Motylek
Fri Mar 06, 2015 6:15 pm
Forum: New features, changes and updates
Topic: Guild war - new game mode
Replies: 30
Views: 36840

Re: Guild war - new game mode

Motylek it was nice hearing from you again would you stop attacking anyone who say anything bad about everything its thier thoughts and he can say what he want you can dicuss it or let andrey answer it you dont need to attack it my friend Hello Skill Hunter, with all respect, please read what Lucas...
by Motylek
Fri Mar 06, 2015 10:39 am
Forum: New features, changes and updates
Topic: Guild war - new game mode
Replies: 30
Views: 36840

Re: Guild war - new game mode

Thank you for reply, Andrey, I missed part about reward multiplication by number of heroes of one player and now I see, that it could really add gold in quite big amounts. So due to this overlook, my idea about adding gold up to certain minimum is now irrelevant. My apologies. Thank you for good wor...