How many bonus points for Might, etc.?
Moderator: Essence Team
How many bonus points for Might, etc.?
I've looked but haven't been able to find a description of how many bonus points the "special" stats give  for example, how many points of bonus damage for each point of Might?
Re: How many bonus points for Might, etc.?
As far as I know is 1x1.
Re: How many bonus points for Might, etc.?
Thanks. Yeah, I just tested before and after raising it a point. I had assumed with a cost of 712 per point it was more than one bonus damage. I guess since you get to use that one point of Might every time you attack, it's worth more than the alternate cost of one HP (for an Orc), which you only get to use once (other than regen). I appreciate the response.

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Re: How many bonus points for Might, etc.?
Hello,
I will clarify all the stats as there may be some misunderstanding:
1 Might = 1 Bonus Damage for all classes
1 Resistance = 1 Defence for all classes
1 Regeneration = 1 Heal HP for all classes
The difference is in the stat points cost that each of these parameters has for each of the characters:
Orc Warrior:
For 4 stat points gets 5 Hit Points
For 1 stat point gets 1 Energy Point
For 7 stat points gets 1 Might
For 12 stat points gets 1 Resistance
For 12 stat points gets 1 Regeneration
Human Rogue:
For 5 stat points gets 5 Hit Points
For 1 stat point gets 2 Energy Point
For 11 stat points gets 1 Might
For 7 stat points gets 1 Resistance
For 11 stat points gets 1 Regeneration
Elf Keeper:
For 6 stat points gets 5 Hit Points
For 1 stat point gets 4 Energy Point
For 12 stat points gets 1 Might
For 12 stat points gets 1 Resistance
For 5 stat points gets 1 Regeneration
Human Knight:
For 9 stat points gets 10 Hit Points
For 1 stat point gets 1 Energy Point
For 7 stat points gets 1 Might
For 7 stat points gets 1 Resistance
For 12 stat points gets 1 Regeneration
Elf Archer:
For 5 stat points gets 5 Hit Points
For 1 stat point gets 1 Energy Point
For 6 stat points gets 1 Might
For 11 stat points gets 1 Resistance
For 11 stat points gets 1 Regeneration
I will clarify all the stats as there may be some misunderstanding:
1 Might = 1 Bonus Damage for all classes
1 Resistance = 1 Defence for all classes
1 Regeneration = 1 Heal HP for all classes
The difference is in the stat points cost that each of these parameters has for each of the characters:
Orc Warrior:
For 4 stat points gets 5 Hit Points
For 1 stat point gets 1 Energy Point
For 7 stat points gets 1 Might
For 12 stat points gets 1 Resistance
For 12 stat points gets 1 Regeneration
Human Rogue:
For 5 stat points gets 5 Hit Points
For 1 stat point gets 2 Energy Point
For 11 stat points gets 1 Might
For 7 stat points gets 1 Resistance
For 11 stat points gets 1 Regeneration
Elf Keeper:
For 6 stat points gets 5 Hit Points
For 1 stat point gets 4 Energy Point
For 12 stat points gets 1 Might
For 12 stat points gets 1 Resistance
For 5 stat points gets 1 Regeneration
Human Knight:
For 9 stat points gets 10 Hit Points
For 1 stat point gets 1 Energy Point
For 7 stat points gets 1 Might
For 7 stat points gets 1 Resistance
For 12 stat points gets 1 Regeneration
Elf Archer:
For 5 stat points gets 5 Hit Points
For 1 stat point gets 1 Energy Point
For 6 stat points gets 1 Might
For 11 stat points gets 1 Resistance
For 11 stat points gets 1 Regeneration
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