Menu UI

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Nehantist
Posts: 1
Joined: Wed May 18, 2016 8:13 am
In-game user name: Nehantist

Menu UI

Post by Nehantist » Wed May 18, 2016 8:49 am

Hi, is there any plan to re-design the menu UI.

For most of the players, it is more of the game play that is important. But sometimes the game menu is also important factor of attraction.

Some suggestions:
- The world map should be the main menu from where you can access everything
- The cool icons like: flags (for quest), camp/tent (for training), sand hourglass (for game of luck), Billboard (for character and deck menu), colosseum (for arena), sack of gold (for market), etc. can be placed in the map at the capital cities or any appropriate location.

Right now I think the menu UI is bit hard to navigate.
Just the opinion of one player, so don’t take it seriously.

See you in game  :)

1mb4k4
Posts: 376
Joined: Tue Jan 15, 2013 11:26 am
In-game user name: 1mb4k4

Re: Menu UI

Post by 1mb4k4 » Fri May 20, 2016 9:15 am

Yes, this is a nice idea.

But we have a lot more features than that. For example we have a lobby chat. It will be very difficult to place it on a map :)
We have a map for multiplayer (conquer) and map for single-player.

It is of course worth discussing and considering.
So maybe something in this direction will be implemented! :)

Regards,

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